Build 0.01 was applied September 4th, 2019 at 8:00 PM EST.
Changes in this build include:
Decreased the price of 3-piece items from 300 silver to 100 silver.
Decreased the price of T1 elrue from 10 gems to 13 copper.
Decreased the price of the wodden horse from 600 silver to 10 silver.
Some mounts should no longer improperly prompt you when trying to use them.
Items linked in the game chat are now able to be clicked on
Adjusted the percentage of EXP that you lose when you die
Generally, you should be losing around 1% when you die.
Players should now be able to gather objects such as Herbs, Wood, and Chests.
Players should now be able to change their Mini House outlook.
Players should now be awarded 5 stat points at levels 20 and 60 instead of 1.
Fixed an issue which would prevent skills from being used after auto-attacking another object.
Fixed an issue which caused the client to crash when a card was opened.
While you should be able to open and register cards now, the serial number of the card
will show 0.
Fixed an issue which caused items placed in storage to disappear after logging out and logging back
into the game.
Fixed an issue which caused the Hide Helmet to show in the Item Combine menu.
Fixed an issue which allowed items to be infinitely sold to merchants.
Fixed an issue which allowed auto-attack hits to be spammed using the hotkey bar.
Fixed an issue which caused crossbows and similar items to create duplicate, non-working versions of an item
Fixed an issue which allowed items to be "duplicated" by allocating them and stacking them back together.
Fixed an issue which caused players to be stuck on their mount if the map they were in didn't allow one.
Improved the performance of our behavior engine, which could sometimes cause mobs to stop
working properly (e.g. you could hit mobs but they wouldn't hit back) and character functions to
not work properly (e.g. Crusaders would no longer regenerate LP).
Increased the ping timeout from 7 seconds to 15 seconds.
We noticed that players were disconnecting very frequently due to ping timeouts, so this should be a lot more
forgiving of players who may be experiencing network issues while playing the game.
We are aware that some features are not implemented. We plan on implementing these in the near future, as we get some
of the more presssing issues ironed out. Below are some of the features that are either not yet implemented, or just need
a little more work before being released.
Inventory sort stacking items
Wanting to track the top issues? Head over to our Noxus Trello Board here